Art at City Hall

June 15 — August 27, 2021 Opening Thursday, August 12, 3:00 —5:00 PM Irvine Civic Center 1 Civic Center Plaza, Irvine Mondays — Thursdays, 7:30 AM — 5:30 PM Fridays,…

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3.10.21 Illuminations

On March 10, 2021, UCI Illuminations hosted Suburban Ecologies With Faculty Artist Jesse Colin Jackson, an online event focused on my Suburban Ecologies exhibition. Dig into artwork made about where…

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Suburban Ecologies

December 6, 2020 — March 14, 2021 GREAT PARK GALLERY 8000 Great Park Boulevard, Irvine Thursdays & Fridays, 12 p.m. — 4 p.m. Saturdays & Sundays, 10 a.m. — 4…

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NLab

For 2017, the Dean of the Claire Trevor School of the Arts (CTSA) invited me to direct the NLab, a collaboration between the CTSA and UCI Beall Applied Innovation that…

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Visualizing Canada’s Urban North

Visualizing Canada’s Urban North is a research initiative at the intersection of media art and anthropology that seeks to inform our understanding of circumpolar urban life. Through the production of visual…

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Design and the Anthropocene

Design and the Anthropocene is a conference that brought together scholars working across the boundaries of the arts, humanities, sciences, and engineering in response to the challenges of the anthropocene,…

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Urban Ecologies 2013

Urban Ecologies 2013 is the first in a series of conferences and publications intended to propel the creation of knowledge by, and foster collaborative connections between, urban ecologies thinkers and…

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UCI Teaching

Art, Design, and Electronic Culture is an introduction to the historical and theoretical foundations of digital media art and design, and traces how creative practices have shaped—and been shaped by—trajectories…

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Automatic Revisited

Automatic/Revisited is a series of installations exploring of the physical creation and philosophical implications of experimental systems of unit-based construction. Automatic deconstructs and reconstructs a system of concrete units used…

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Making it Real

Making it Real is a curatorial project in which virtual objects, submit¬ted electronically from around the world, were “made real” locally using a variety of 3D printing technologies. Making It…

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