Making it Real is a curatorial project in which virtual objects, submit¬ted electronically from around the world, were “made real” locally using a variety of 3D printing technologies. Making It Real showcases innovative examples of fine art, material art, and product design that take maximum advantage of direct digital manufacturing. The Making it Real collection has been exhibited as part of several international events: the annual conferences of the Association for Computer Aided Design in Architecture and the Society of North American Goldsmiths, the Toronto International Jewelry Festival, and Toronto Design Offsite.
Making it Real was co-curated with Greg Sims. The Making it Real catalog, designed by Roderick Grant, features an essay by Greg J. Smith.